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en:hy:relevance [2013/08/26 08:15] – alte Version wieder hergestellt (2013/08/22 22:35) Mackshot | en:hy:relevance [2017/11/18 10:32] (current) – old revision restored (2014/08/31 13:27) Mackshot | ||
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* ... the **current** and **potential skills** known from Hattrick as well as the skill information solely known in HY (from **twins**, **rejected players**, **current skill estimations**) to calculate the relevance. | * ... the **current** and **potential skills** known from Hattrick as well as the skill information solely known in HY (from **twins**, **rejected players**, **current skill estimations**) to calculate the relevance. | ||
* ... the **stars ratings** that your player got, for the different positions, to roughly estimate the current and potential skill levels for your player. | * ... the **stars ratings** that your player got, for the different positions, to roughly estimate the current and potential skill levels for your player. | ||
- | * ... the **speciality** to determine if your player is an outfield player or keeper (keepers do not have a specialty in youth academies). | + | * ... the **speciality** to determine if your player is an outfield player or keeper (keepers do not have a specialty in youth academies). Additionally the relevance increases if the player' |
* ... the known **top3-skills** to calculate and limit the cap for unknown skills and detect if the player is an outfield player or keeper. | * ... the known **top3-skills** to calculate and limit the cap for unknown skills and detect if the player is an outfield player or keeper. | ||
* ... the **all-rounder skill** and the known top3-skills to determine the potentials of the remaining top3-skills. | * ... the **all-rounder skill** and the known top3-skills to determine the potentials of the remaining top3-skills. | ||
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Based on this information we calculate the minimum and maximum relevance and display them as the relevance range. | Based on this information we calculate the minimum and maximum relevance and display them as the relevance range. | ||
+ | The formula can be found here (written in PHP): https:// | ||
===== From which relevance level should I give increased attention to a player? ===== | ===== From which relevance level should I give increased attention to a player? ===== | ||
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It is impossible for us to consider all possible aspects in our calculation and thus we have to make some approximations, | It is impossible for us to consider all possible aspects in our calculation and thus we have to make some approximations, | ||
- | In general our calculation favors Multi-Skillers. For instance, a player who can get inadequate in two skills, can have a higher relevance than a player who can get solid in one skill and have pretty poor remaining skills. Such Mono-Skillers may get a lower relevance rating, just as some users would rate them personally. Please keep that in mind. | + | In general our calculation |
+ | \\ | ||
+ | \\ | ||
+ | <note tip>For the Manual click [[manual|here]]!</ |