Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision |
en:scouts [2010/12/31 18:27] – 174 | en:scouts [2013/01/20 16:03] (current) – removed Mackshot |
---|
====== Scouts ====== | |
| |
At the scout page you have to enter the scouts you have. This is necessary if you want to enter your players. When you always keep the scout-page up to date, you have the advantage that your finance summary ia also always up to date. With a click on the insert-icon {{:add.png|Hinzufügen}} in a column where no scout is entered yet, you can add a new scout. | |
When adding a new scout, it is necessary that you enter his name, region and the date that you hired him.\\ | |
\\ | |
\\ | |
**Editing allready inserted scouts:**\\ | |
With a scout that is allready active, you will find two "edit-buttons": {{:edit.png|edit}}. With the edit-button next to the name of the scout, you can edit the name of the scout or indicate when the scout was fired. With the edit-button next to the region, you can edit the region where the scout is active. You should do this only if you want to correct erroneous entries. When your scout has switched regions, you have to click at the insert-icon {{:add.png|Hinzufügen}}. With a region switch you have to indicate when it took place and you can insert the coats, if any were made. | |
In the last column (next to the dat teh scout was hired) {{:fire.png|gefeuert}} you can you can specify that you fired the scout and when you've so. | |
| |
\\ | |
With a click on the name of a scout, you see all the regions in which it has been used so far. | |
\\ | |
\\ | |
<note>The scout-region always has to be up to date, this ensures that when you enter new players, they automatically are assigned to the correct regions.</note> | |